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Label / Production Information For Looking Glass Studios
![]() Looking Glass Studios (Founded On: 1 Jan. 1990 ) Shutdown Date: 24 May 2000 Links: [Wiki] Last Updated: 3 Oct. 2012 Added By: ![]() |
Looking Glass Studios was a computer game development company during the 1990s. Their games were regarded for demonstrating innovative gameplay, pioneering physics simulation, and well-written, engaging stories. However, many of their games, despite wide critical acclaim, sold poorly in comparison to contemporary rivals. Their best known game franchises were Ultima Underworld, System Shock and Thief. The company originally formed as Looking Glass Technologies in 1990, when Blue Sky Productions and Lerner Research merged. Originally based in Lexington, Massachusetts, in 1994 the company moved to Cambridge. A significant number of Looking Glass personnel were MIT graduates. Looking Glass also had satellite offices in Redmond, Washington, Austin, TX and Huntington Beach, California. In 1997, the company merged with Intermetrics, Inc to become Intermetrics Entertainment Software, LLC. Intermetrics became AverStar after it acquired Pacer Infotech in February 1998. In March 1999, Intermetrics divested Looking Glass Studios Inc. The company went out of business on May 24, 2000 during a financial crisis related to their publisher at the time, Eidos Interactive. Eidos had been hurt by the free-spending ways of its other studio, Ion Storm Dallas. However, Warren Spector managed to move many Looking Glass Studios employees over to Ion Storm Austin. After the company folded, people from Looking Glass went on to work at Ion Storm, Irrational Games, Harmonix, Mad Doc Software, Arkane Studios, Westwood Studios, Valve, and to found Floodgate Entertainment and Digital Eel, amongst other later studios. Associated Artists: ![]() Associated Songs: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |