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Computer » Amiga (500 / 600 / 1200 / 2000 / 3000 / 4000)Lift Me Up by flag Fleshbrain (Seppo Hurme)
Requested By: flag djrandom

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Rating: 4.71 (7 Votes)

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CVGM.net - Chiptune, Retro & Video Game Music

Development Area » welcome message

Pages: 1
Author Thread
flagfranz_opa
avatar
hoplaa!

79 Posts
#90 (14 years, 4 months ago)
"welcome message" ("welcome to CVGM") which appears when clicking "home" could contain a brief introduction text to classic game music. I think in the end of the welcome message there could be bolded subtitle "the age of classic game music" or "what is classic game music?" and then a text which would look something like this:

-----
The age of classic video game music began in 1985 when game music giants Rob Hubbard and Koji Kondo created their first popular songs. This period, characterized first by "bleepy" sounds of analogue oscillators or digital FM synthesis and later by sample based music, lasted roughly a decade. After the mid-1990s CD-ROM games arrived and the gap between game music and "ordinary music" started to diminish rapidly marking the end of the era.

Classic game music is characterized by numerous machines - home computers, game consoles and arcade games - and their sound chips, each of which created their own personal sounds. It is also characterized by pioneering spirit and great enthusiasm of people who were inspired by the possibility to use home computers to create a kind of music that was not heard before. Computers like Commodore 64 made it possible for the first time in the history of mankind for anyone to create high-quality computer music at his/her home and next generation computers such as Amiga made it possible to use "real-life" digital samples as instrument sounds. From ingredients like these sprang the era of the classic game music with its numerous memorable pieces of music.
----

(note: this claim about year 1985, kondo and hubbard _is_ accurate. there were virtually no significant game music songs before 1985 and other pioneering composers (galway, hiro, whittaker) released their first popular songs not until the following year (1986) meaning that hubbard & kondo were the most early pioneers)
flagFishGuy876
avatar
FishGuy876 / Brainstorm

484 Posts
#95 (14 years, 4 months ago)
I have been working on the Homepage post over the last few days and added some useful info/encouragement to register. While Hubbard was a pioneer, there were several artists which could uniquely fit in that category. Some of the Commodore engineers, were great musicians and composed some of the great tunes way before Hubbard. See 'Queen of Sheba' for a great BASIC example

While I am not disputing the fact that Hubbard, Galway et al were all gods in their own sense, each brought an interesting piece of work to the table, new styles, which helped the next generation and so forth. They all deserve respect and recognition, and a lifetime of preservation

Besides that, the piece is very accurate Wasnt Koji the first Nintendo sound engineer or something crazy like that?
flagfranz_opa
avatar
hoplaa!

79 Posts
#141 (14 years, 3 months ago)
I think welcome message should advise people to check out the queue page. It gives instantly an idea how this radio works. I'm afraid it may take some time for some ppl to find the queue link from the left panel

(and the word queue on the text should be a link. Also the word "registering" could be a link on the welcome message)

And the queue link itself could be "song queue" or "song playlist queue" instead of just "queue"

flagfranz_opa
avatar
hoplaa!

79 Posts
#145 (14 years, 3 months ago)
a very brief instruction how to browse & request tunes might be a good idea too.
flagfranz_opa
avatar
hoplaa!

79 Posts
#150 (14 years, 3 months ago)
something strange in this how there are ppl listening but no one ever requesting anything
Pages: 1

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